Note: these are some links and reading that I found interesting and that, in different ways, inspired my research on VCUF. I will try at some point to create some categories. Apologies if this list looks scattered, messy or incomplete at the moment.
This is not a full bibliography, as it doesn’t include all the references to single projects. This is why I included a specific references list at the end of each post.
- Spatial Agency – a collection of non-traditional ways to produce space and buildings: http://www.spatialagency.net/
- Cook, P. (2012, March). Real is Only Halfway There. Keynote speech presented at the Is Drawing Dead?, Yale. https://www.youtube.com/watch?v=Jpw3Lm8ZKOY
- Socks‘ Visual Atlas, edited by Mariabruna Fabrizi and Fosco Lucarelli (of Microcities): http://socks-studio.com/category/visual-atlas/
(covered topics: dysfunctional plans, walls as rooms, representation: axonometric projections, when photography catches time, hosing the multitude, fields)
- Uneven Growth – MOMA exhibition on tactical urbanism: http://uneven-growth.moma.org/
- Density Design – An information visualisation research lab in the design faculty of Politecnico di Milano: http://www.densitydesign.org/
- SciencePo – the main research hub for controversy mapping: http://www.medialab.sciences-po.fr/
- Candy, Stuart. 2010. “The Futures of Everyday Life.” Doctoral Dissertation, Manoa, US: Department of Political Science, University of Hawaii. https://www.scribd.com/doc/68901075/Candy-2010-The-Futures-of-Everyday-Life.
DiSalvo, Carl. 2010. “Design, Democracy, and Agonistic Pluralism.” In Design & Complexity. Montreal. http://www.drs2010.umontreal.ca/data/PDF/031.pdf.
- Di Salvo, Carl. 2012. “Adversarial Design”. MIT Press. https://mitpress.mit.edu/books/adversarial-design
- Dunn, N., Cureton, P., Pollastri, S., 2014. A Visual History of the Future, Future Cities. UK Government, Office for Science.
- Kress, G. (2009). Multimodality: A Social Semiotic Approach to Contemporary Communication: Exploring Contemporary Methods of Communication (New Ed edition). London ; New York: Routledge.
- Latour, B., 1988. Visualisation and Cognition: Drawing Things Together, in: Knowledge and Society: Studies in the Sociology of Culture Past and Present : A Research Annual : Cultural Traditions and Words of Knowledge : Explo, Knowledge and Society. Jai Press, Greenwich, Conn., pp. 1–40.
- Latour, B., 2008. A Cautious Prometheus? A Few Steps Toward a Philosophy of Design (with Special Attention to Peter Sloterdijk), in: Keynote Lecture. Presented at the Networks of Design, Design History Society, Falmouth, Cornwall.
- Levitas, R. (2013). Utopia as Method: The Imaginary Reconstitution of Society (First Edition edition). Houndmills : New York: Palgrave Schol, Print UK.
- Manzini, E., & Coad, R. (2015). Design, When Everybody Designs: An Introduction to Design for Social Innovation. Cambridge, Massachusetts: MIT Press. (particularly chapter XX on Design Orienting Scenarios, p. XX-XX)
- Ricci, D. (2010). Seeing what they are saying: Diagrams for socio-technical controversies”. Presented at the DRS2010 – Design & Complexity, Montreal.
Venturini, T. (2009). Diving in magma: How to explore controversies with actor-network theory. Public Understanding of Science.
Venturini, T., Ricci, D., Mauri, M., Kimbell, L., & Meunier, A. (2015). Designing Controversies and their Publics. Design Issues, 31(3), 74–87.